Happy Shooting
Experience the Arcade Machine Gun Game that Brings the Intensity of Real Gunfire to the Arcade Floor
- Feel the power of every shot as the A30 replicates the sensation of firing real bullets.
- Eluan brand compressor.
- The built-in aiming points assist players in honing their shooting skills, providing visual guidance for enhanced gameplay.
- The A30’s lifelike guns are meticulously crafted to mimic real firearms, offering the weight, feel, and feedback of actual weapons for an unparalleled shooting experience.
Arcade Machine Gun Game Hardware and Spare Parts
1. 20 pieces sensing target: 6 big targets in the first row, 8 small targets in the second row, 6 targets in the third row.
2. 3 pieces target push rod motor , 1 piece target in first row.
3. 3 pieces (same target optical sensor) push rod motor position-limit optical sensor.
4. 1 set props mechanism.
5. 1 set coin mechanism.
6. 1 set tickets mechanism.
7. 1 set nixie tube display mechanism (2 boards in total 8 numbers display.
8. Keep hitting the target indicator lights.
How to Play:
- Insert Coins: Insert coins as required. Each coin inserted will trigger a sound, and the score display will show the number of coins added.
- Start the Game: Press the start button following the guiding voice prompts to begin.
- Begin Level One: The target positions will light up as the game plays level one’s prompt and background music.
- Game Timer: The first four digits on the scoreboard will count down, showing the remaining game time.
- Shoot Targets: Aim at the lit targets and pull the trigger to shoot. You earn points for knocking down lit targets, and you’ll hear corresponding sound effects.
- Clear Level One: Knock down all lit targets within the time limit or with the available bullets to pass the first level.
- Start Level Two: Targets will light up randomly, and level two’s music will play. The game begins as before with targets lighting up in random patterns.
- Continue Shooting: Aim and shoot at the lit targets. Points are lost if you miss or hit unlit targets.
- Targets Reset: When all targets in a row are hit, they will stand up again automatically, and you’ll continue until the level ends.
- Game Over and Rewards: When the timer reaches zero or bullets run out, the game ends. Your score will determine the number of tickets or capsules you win.
- Demo Mode: If no coins are inserted for over 3 minutes, the game enters demo mode with rolling lights and music to attract players
Dimension | D270cm*W105cm*H220cm |
Power | 1800W |
Weight | 150KG |
Machine structure | metal structure |
Host configuration: | gigabyte brand main board; gigabyte brand GPU; solid-state drive |